#pragma once
#include "pgl\mfc\pgldialog.h"
class AddPointDialog :
	public CPGLDialog
{
public:
	AddPointDialog(CWnd* pParent = NULL, 
		CPGLRegionPtr pRegion = CPGLRegionPtr(), 
		DWORD dwFlags = 0);
	~AddPointDialog(void);
protected:
	virtual void OnLButtonDown(UINT nFlags, CPoint point);
};

